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Unexpected Potential [Conspiracy]
Description
Unexpected Potential [Conspiracy]Set: Conspiracy Type: Conspiracy Rarity: Uncommon Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) You may spend mana as though it were mana of any color to cast spells with the chosen name.
Activate this ability only any time you could cast a sorcery
yet it opened many doors
Set: Friday Night Magic 2009 Type: Creature — Merfolk Soldier Rarity: Rare Cost: {2}{U} Other Merfolk creatures you control get +1/+1
You can't choose the same card twice
Here the last tree will fall
considering that nature's portion
where X is the number of untapped lands they controlled at the beginning of this turn
Put a +1/+1 counter on that creature for each 1 damage prevented this way
Set: Limited Edition Alpha Type: Creature — Vampire Rarity: Uncommon Cost: {3}{B}{B} Flying (This creature can't be blocked except by creatures with flying or reach
Soldevi heretic
remove a sleep counter from that creature
that player gets a poison counter
Shipping Estimate
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Ships within 48 hours · Estimated delivery Jul 13 - Jul 18
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